Halo 3:ODST

Halo 3:ODST is my most obvious DigitalOutbox pick so far. I loved the original Halo and played countless hours of split screen multiplayer. Halo 2 was a massive step forward due to the multiplayer – simply the best available at the time. Halo 3 took it one step further with improved graphics and the variety of map’s and gameplay that it had to offer. One thing that’s consistent with all those games – I’ve yet to complete the campaign (also called single player) mode in any of them. The campaign’s are good but I put the blame on one thing – The Flood. Quite possibly the worst aspect of the Halo universe is the flood and thankfully they are part of campaign only. Anytime I see The Flood I just yawn – so boring. Anyway, Halo 3:ODST.

odst

This release is probably Halo’s most controversial so far. ODST started off as an extension pack and over the last year has grown into a full campaign story, and a full priced game at the same time. Alongside the campaign you get a new Firefight multiplayer mode (think horde mode from Gears of War 2) and on a second disk every multiplayer map for Halo 3 plus three new multiplayer map’s. I say full price but I paid just over £30 for ODST which is less than most other releases. However, was it good value?

The campaign mode in ODST is rather different than the usual Halo fare. No master chief, instead you play the role of a rookie ODST (Orbital Drop Shock Trooper). The game is set a few hours after you have dropped on to New Mombassa and is set around the same timeline as Halo 2. What’s unique is that the missions (8 in total) are accessed as flashbacks as you roam the streets of New Mombassa. The gameplay in Mombassa is also quite different – almost stealth like. You can avoid combat if you like and in some cases you probably need to. Your trooper is not like master chief and some of the enemies are very tough for your character. No dual wielding or running for your smaller and weaker trooper and watch out for heights – no more jumping from tall buildings in ODST! There’s also no vehicles in New Mombassa – better get used to walking. However the missions you access are more standard Halo – lot’s of enemies to fight, warthogs missions a plenty and some amazing set piece moments.

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The best way to play campaign is definitely in co-op. Up to four players can play campaign this way and it is far more enjoyable. As for the story itself – usual pap that isn’t worth bothering about in my opinion although something to note is the story makes no account for co-op gamers. it’s told as if one rookie is playing the game, not four which can be jarring. The graphic style in ODST is also quite different. Using the Halo 3 engine, the New Mombassa parts are set at night and in a very neon lit environment that are very atmospheric. This is enhanced when you enable night vision (only in ODST, not Halo 3 multiplayer) which draws a nice red outline around enemies. One thing to note – compared to other games the Halo 3 engine is starting to show it’s age. Compare it to Modern Warfare 2 and it looks quite dated in some ways. Back to the value question – we’ve played through almost all of ODST and it’s take 6-8 hours. We’ve not got stuck apart from a very repetitive last level. And yes, thats without the flood!

The other brand new addition is Firefight mode. If you’ve played the Horde mode in Gears of War 2 then you’ve played Firefight. Select from a choice of 10 maps and fight wave after wave of Halo bad guys. They increase in volume and difficulty after each wave. Again you can play this mode with up to three other friends. I think it’s this mode more than any other so far in Halo that emphasises team work. There are 5 waves to each set and each set shares a number of lives between all players. So one good player won’t get your team through the game if a couple of others keep dying. You need to work together, use weapons wisely and share out the limited health. Another great feature is that if your down to one guy and he manages to survive and get your team through to the next set, all team mates get back into the game and he gets a hero award. It’s a great, tense addition and one we’ve loved playing over the last week, especially listening to Chris singing about being a hero.

Firefight

Firefight’s biggest problems are a lack of pause function and an inability to invite people in mid game. It’s also a friends only game. No random multiplayer support which is a bit annoying if you’ve only got one or two friends online playing ODST. Sticking to the value theme – I love this mode. A game can last anything from a few minutes to a couple of hours and it’s action packed. Also, every game has felt different so far and the map design has been excellent. That leaves us with disk 2 and Halo 3 multiplayer.

Whether this is good value or not is down to how much you played Halo 3. If you’ve bought all the maps so far then your only getting three new maps. If you didn’t play Halo 3, or didn’t pay for any of the new maps then there are 12 new maps for your enjoyment. In total there are 23 multiplayer maps across the various playlists and custom games that you know and love from Halo 3 multiplayer. For me it was three new maps so not brilliant, but then I still play Halo 3 every week so new maps are good and getting a larger community onto the newer map’s should see some better playlist variety.

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First map I tried was Longshore. Quite large, and has multiple entry and exit points for flag and bomb planting. The movie above was from my first game. We were defending and the blues attacked perfectly. They activated a bridge to drop right on to the bomb plant spot while invisible ‘shotgun guy’ took out out gunner. Round over. Awesome. Really enjoyed this new map. I think it will become a favourite over time. Next new map was Citadel which is a pretty small map with not much cover. At first I was getting picked off with ease as I didn’t expect it to be so open or to be shot from a distance. Expect lot’s of 4vs4 capture the flag on this map. Two or three games already in this mode and it was very enjoyable as the game ebbed and flowed. Well, it was more enjoyable as I started to capture some flags.

citadel

Onto the third new map, Heretic. I say new – it’s really the classic Midship from Halo 2. I’ve lost count of the number of games I’ve played on this map. It’s superb for bomb and flag games and a welcome addition to Halo 3. In fact, I’d love a few more map’s from Halo 2 to make the move into 3 but I doubt we’ll see anymore now.

heretic

So that’s it, Halo 3:ODST. Oh, almost forgot. You also get exclusive access to the multiplayer demo of Halo Reach, out next year. If you like FPS and haven’t picked up some of the multiplayer map’s then this is a no brainer. If you like Halo and already have the map’s then it’s still a worthwhile purchase. If your not into multiplayer gaming then I’d stay away from ODST. Our co-op games have been good with Firefight standing out as a really good addition. Just remember that Firefight needs friends willing to play as you can’t invite randoms into those games. On that note, it’s back online for me.

Windows 7 Party Time!

I know how excited a whole lot of us – myself included – are about finally getting the retail edition of Windows 7. What better way of celebrating such a tumultuous event than by having a party! We all love a party right? I know I do. Especially parties with truly dorky friends all huddled around a PC enjoying the plethora of exciting new features – like preview popups of windows straight from the doc-bar. I mean, what party have you been to where you haven’t fired up a laptop and enjoyed the delights of the newly reorganised Start menu.

Still, just in case you need some pointers of how your launch party can go with a bang, Microsoft have released some really informative and helpful videos. You’ll feel right at home with these characters. Just like the people you meet everyday… if the people you meet every day are sad muppets who have clearly not managed to get an acting job in years.

Seriously, it would be hugely impressive if this was made to be ironic. Sadly It’s just hugely impressive how utterly geeky and out of touch Microsoft PR is.

But, oh, how the internet is so full of clever people. Take a shockingly bad video and turn it into comedy gold.

RunKeeper

RunKeeper is a GPS based fitness tracking application for the iPhone. It allows the user to track their runs, walks, cycles etc and then upload the session to the RunKeeper website. RunKeeper tracks duration, distance, pace, speed, calories burned, and path traveled on a map. I’ve been using the app for over a year now in anger and it’s never let me down once making it an easy pick that I wanted to share with everyone. I started hill walking at the start of 2009 and it’s been excellent in tracking my walks.

RunKeeper

To track an activity launch RunKeeper and wait for a GPS lock. Then press start and the app will track you. During an activity you can pause the app, close the app, take calls and run music in the background. Activities can be resumed from this paused state which works really well. At the end of your activity you save it to the iPhone and you then can upload the activity to the RunKeeper website which open’s up some more options. As RunKeeper uses GPS rather than relying on a stepping motion like Nike+, cycling or rowing can also be tracked.

Beinn Narnaim Runkeeper

On the website all your activities can be viewed allowing you to keep a full history. Whats nice is that your activities are drawn on top of Google maps so you can pan around the map and zoom with ease. You can also swap between map, satellite and terrain which is ideal for me when looking back at my walks. One issue I have had (only the once though) is that the GPS went a bit haywire and thought I had walked 20 miles in around 10 seconds – if only!

However a recent addition to the RunKeeper website is the ability to edit your activity. You can zoom in on the map and move points to a more accurate position. What’s nice is the distance, calorie count etc are updated to reflect your changes. Another great feature is that you can export your activity to either Google Earth or GPX format. I’m keeping a track of my walks in Google Earth and RunKeeper makes this really easy to do. You can also share your activity on Twitter or Facebook – the iPhone app will also auto tweet your activity once complete, if you authorise it.

Beinn Narnain Terrain

The application comes in two flavours, a free and Pro edition. RunKeeper Free is supported by adverts unlike the Pro edition. RunKeeper Pro has extra features like audio cues which are pace stats via your headphones, and training workouts. Extra features are promised soon for the Pro version which costs £5.99. Early versions did have some issues that have thankfully been resolved. Firstly, battery life on the iPhone gets zapped pretty quickly when using the GPS. Early versions didn’t work with the screen off but frequent updates have seen battery life greatly improved and you can now switch the screen off and the app will still run. I also turn off 3G and wi-fi which helps battery and also helps with GPS signal locking. For long walks (8-10 hours) I did pick up an external battery pack as the iPhone battery just doesn’t last long enough. I also find RunKeeper more reliable than a couple of other app’s I tried, even Trails which I thought would have been a better option for the hill walking.

In summary, RunKeeper is an easy to use GPS activity tracking application for the iPhone. It has a great set of features on the phone and website and it’s good to complete a walk and see the stat’s in detail after the event. In fact some experienced walkers I’ve teamed up with over the year have been very impressed with the graphs and charts with one commenting that for a free or low cost app it was better than many of the dedicated walking GPS devices. The developers are also great at keeping in touch with the user community through blogs, forums and twitter. Highly recommended!

Madden NFL 10 For The iPhone

I had my doubts about Madden’s appearance on the iPhone but I shouldn’t have worried. The usual slick EA presentation is transferred to the iPhone as well as some nice, clear graphics. It also moves at a good speed so there is no worries with frame rates, although the flat crowd graphics are pretty nasty.

Madden
The game is fully licensed so all 32 NFL teams are present and correct. The current version is single player only but according to the blurb on the iTunes store, multiplayer will be added in a future update. EA finally enhance a game without having to pay for it? I’ll believe it when I see it. You can choose between a single game or a full season. I was surprised at the depth in the season mode – make roster changes, trade players. Far more options than I was expecting.

There are a couple of control issues though. Firstly, the virtual control buttons can be awkward. It’s easy for your left thumb to move away from the virtual thumbstick, so your player stops and is quickly tackled or sacked. There are also a variety of buttons on the right hand side that are close together and can be difficult to find in the heat of a play. One addition that EA have made is a slow motion button which slows time, allowing you to pick out a pass or run and find the correct button. On my first few games I was using this all the time but as I’ve got used to the game I’ve used the option less. Another great addition that takes advantage of the touch screen is hot routes.

Hot Routes
Hot routes for any receivers can be made on any of the plays in Madden. Simply draw the run for the receiver. It’s an awesome feature and really add’s to the feeling that you are in control of the play. Speaking of plays, the playbook isn’t as full as the console Madden’s but still has around 300 plays which is more than enough for a handheld game. Add in full commentary and you’ve got a great game that doesn’t feel like a cut down console version. Considering this costs £5.99 and has a multiplayer update in the works I think it’s great value and a strong addition to the iPhone.

Trials HD

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With the dirth of good games appearing on the Xbox platform for many months now, it’s great to see some people developing pick up and play titles for release as Arcade titles. These aren’t the usual run of the mill conversion of pap 8-bit games that should long have been dead and buried, they are games that have had love, attention and oodles of technical skill applied to them.

Trials_HD_screen_08Trials HD is simple in concept. Ride a Trials bike across an obstacle course whilst not crashing. Controls are simple. Accelerate, brake, lean forward and back. That’s it. And in fact, it starts off ludicrously easy. But the difficulty ramps up fairly quickly – although never unfairly. Each level 3 achievement levels – Bronze, Silver and Gold. Early on, it’s fairly simple to get gold medals but as you progress through the difficulty bands, it become harder and harder and then, finally, nearly impossible.

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At least, you’d think they were impossible to get, but there are video’s out on the internet to prove otherwise! Even if you can’t beat a particular level at the Gold standard, there’s always the challenge of beating your mates times.

Beyond the main game, which will keep you going for ages anyway – there are tonnes of silly mini games of different sorts to play with. Some truly imaginative extensions on the main game concept and they’re bound to make you laugh – as well as cry!

Beyond these skill games, there are also tournaments to take part in. These are in effect 3 or more levels from the game strung together and your overall rating is based on cumulatively how long you took to complete the levels and how many times you crashed.

And, as if all this wasn’t enough, they have also put in level editors that you can both create your own content, as well as play other peoples content across Live.

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So, there’s absolutely tonnes of positive about this game. The only negatives I can think of are the fact it would have been nice to have ghost racing against your mates – or against the best times in the world. I can see how this might eliminate some of the enjoyment of finally finding out how to achieve an obstacle though. Also, the game can get frustrating. When you’ve tried to achieve a gold medal for the 500th time and come up short once more, it can lead to controller throwing and full on emotional breakdown – but the fact that as soon as you wipe away the tears and put the controller back together again, you want “just one more go” speaks volumes!

There are plenty of games selling for £40 that don’t have half the content of this game, let alone the fun. For £10 it’s expensive as an Arcade game but incredible value by any standard.

Take a look at a gameplay vid from the developers site: http://download.eu.redlynxtrials.com/video/trialshd/TrialsHD-Gameplay-FullRes.wmv

Free To Party

While exploring the newest updates in iTunes 9, I stumbled across a feature which although I was aware of, I’d never really paid much attention to: Free on iTunes.

Every week Apple release a single of the week which can be downloaded for the princely sum of £0.00, free, nada, nothing. From the few times I’ve checked, the music usually comes from unknown or upcoming artists and bands. This can be an excellent way of building up your music library for free and also for discovering new music. It’s also beneficial for the artists and bands as it provides them with exposure to the iTunes community helping them build a fan-base. In addition to the single of the week, there is additional content also available for free. This varies, but can consist of more music downloads and videos.

I tried this week’s free single, 40 Day Dream by Edward Sharpe & the Magnetic Zeros, and thought it was pretty good. I was also very surprised to find the first four episodes from series 2 of The Inbetweeners, also available for free! The remaining content was a mixed bag consisting of featurettes from shows like Lost, Friends and Scrubs and a couple of short films. Hopefully the content is updated on a weekly basis like the free single and I’m really looking forward to the next update. I’m not sure why I haven’t tried using this feature more but I fully intend to from now on.

Free on iTunes

We Are Hunted on Spotify

We Are Hunted is an online music chart – but rather than listing tracks based on sales figures, radio plays and general high street popularity, it instead lists tracks based on the Internet buzz about bands and tracks.

It does this by tracking popular social networking sites, such as twitter and facebook as well as blogs and other online resources. They then compile a list of the top 100 tracks based on the amount of social chatter going on.

You can take a look at the latest compiled list at http://www.wearehunted.com and you can play the tracks via the site as well.

In a great mash-up, We Are Hunted now keeps a Spotify playlist up to date with as many of the tracks from their latest chart as possible so you can sit and stream direct to your desktop / iPhone.

You can use the following Spotify link to find the playlist:

It’s not that the whole list is anywhere near my taste but I have found some great tracks and it’s nice to have a way of finding new and emerging talent.

Tripit

One of my peeves when travelling is paperwork – keeping tabs on flights, hotel reservations, car hires. Rotten. A site that I’ve grown to love is Tripit.com which makes travelling that little bit easier. Once you create an account on the site you can then create your travel plans making sure all your details are stored on Tripit. Then either visiting the website or using the free iPhone application you can easily access your travel plans – goodbye paper.

Tripit

What makes life even easier is that Tripit can automatically scan your confirmation e-mails for details of flight times, confirmation numbers etc. All you need to do is forward your e-mail to plans@tripit.com and the details will be automatically added to your trip. I had my doubts about how reliable this would be but it’s been fantastic – reliable and makes the whole trip entry painless. You can edit the imported trip if there’s an error and you can flag the error to Tripit so they can improve their import algorithms.

I’ve already mentioned the iPhone app but you can also share out your trip’s vis RSS, iCal feed, blog badge and also by adding friends. Yes, Tripit also has it’s own social network. See where your colleagues and friends are at any time. There’s also a league table to see who’s been doing the most travelling, something I don’t want to be winning. Tripit has a pro option costing $69 a year which will track various travel point and loyalty schemes, send you alerts if your flight times change and includes an inner circle feature which will give automatic access to your trips to everyone in your circle.

Finally, Tripit is supported by many other applications and websites which make it easier to create and share your Trips. Overall it’s hard to find Tripit – a free and useful service for the frequent traveller.

BrowserLab

The web is wonderful but coding for different browsers and operating systems is a major pain. There are many testing tools that will help a developer test their code in a variety of scenario’s or you could use VMWare to boot into various O/S and browser combinations. BrowserLab from Adobe is a free (with paid for options) tool that will help test your website without having to reboot or launch and O/S.

BrowserLab

You can load up any website and test it from within your current browser. The current browser and O/S combinations are as follows:

  • Firefox 2.0 – Windows XP
  • Firefox 3.0 – Windows XP
  • Internet Explorer 6.0 – Windows XP
  • Internet Explorer 7.0 – Windows XP
  • Safari 3.0 – Macintosh OS X
  • Firefox 2.0 – Macintosh OS X
  • Firefox 3.0 – Macintosh OS X

Not a massive list but helpful all the same. You can compare a website side by side or use the onion skin option to overlay two versions of the test site. If your a Dreamweaver user you can also download an extension and run Browserlab directly from the app.

This is a really nice tool for a developer but it will ultimately become a paid for option. It will remain free until the end of 2010 but Adobe will then start to apply a monthly charge while extending the functionality. If they increase the browser support and O/S options (no Linux?) then it could be very powerful indeed.

Pixlr.com

With Google’s new operating system promising to be browser based, applications delivered through the browser / cloud need to step up to the mark. I have to admit to being sceptical that this can truly work and that the tools for web based development are mature enough to support application functionality and usability that we have come to expect from the desktop.

However, there are more and more offerings out there that are starting to shift the playing field. Google’s office type application suite are leading the productivity front, but we’re also starting to see the creative needs being met.

Pixlr is an online graphics application that offers some pretty sophisticated photo editing and graphic manipulation functionality. I found this application when reading a post on the net about online Photoshop alternatives.

I certainly wouldn’t want to give the impression that this is a photoshop killer! It’s not. However, it is incredible. Hugely impressive. And has a feature set that is far in excess of the requirement for most users. And all for free.

The following screenshots show some steps towards creating the graphic shown at the end of the post. I’m no artis but what it does show is Pixlr’s ability to open up Photoshop format files (PSD). To work in layers. To manipulate and import graphics and finally to use the built in brushes to create additional creative content.

If you’re impressed with what you see, head on over to http://www.pixlr.com and have a play.

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Pixlr